• Flower Granny

    Sisyphus 1

    Today, we visited a little village high in the mountains (500 meters, so no comparaison to Swiss mountains) around Hong Kong as part of the Low-Density theme of the day. We met an old lady whose passion is to draw flowers everywhere. She call herself the Flower Granny (or Lady, when she was younger).

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  • Faith 0.1

    Sisyphus 1

    Today, in the Research Workshop, we had to finish our master project O_O

    So I took the opportunity to play with the concept of my master project and create Faith 0.1, a first version of the game I am trying to achieve.

    You can play it here.

    It’s Windows 64 only. WASD to move & jump.

    Don’t hesitate to record you playing, I like feedback.

  • #NotInYourMouth

    Sisyphus 1

    The best conference I followed in the last two years" said Stefano Vanotti, the Research Workshop responsible. That is the feedback we received for the conference we organized. The conference can be described with this image:

    Sisyphus 1

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  • Devonshire

    Sisyphus 1

    During 3 days, I was in the Devonshire with 11 friends of mine. We had a beautiful home in Halberton.

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  • Value of a person is 11

  • Outlane - Pinball & Arcade

    Sisyphus 1

    For the ETH course "Game Programming", we were in an arcade pinball bar. The ETH course is a cooperation from ZHdK and ETH with support of Disney Research Project. The goal of the course is to create a game in a semester. The theme of the game should be link to "evolution". I will talk more about my experience about this course in an other post.

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  • Master Project Idea Presentation

    Sisyphus 1

    So, I just began one week ago a Master in Game Design at the Zürich University of Art. We are 6 students in the 1. Semester and there are also 5 students in the 3. Semester, with also 40 students Design Master Students. The group atmosphere is really great, because we have different courses in common.

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  • Nordic Game Jam 2015

    Nordic Game Jam

    Nordic Game Jam is the biggest local game jam in the world. It happened in Copenhagen, Denmark.  731 game developers went to make a game in 48 hours.

    I went there without expecting something, just meet people and make games. I found a couch-surfing by Mike, one of the organizers of the jam.

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  • Global Game Jam 2015

    Damn, I should write more on this blog.

    I had a fun week on Lyon for the Global Game Jam, with Dan, Valentin, Virgile and Dorian. The Jam theme was “What do we do now?” so we put ourself under the skin of a RPG hero who just killed the final boss. Title: Power Creep.

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  • Post-Human Jam 2014

    I will be in Monthey for the Post-Human Jam. We will represent Team-KwaKwa with Dan and Tenchi. Seems the jam is more oriented through the cyberpunk genre and we will only have 24 hours to make a game (from Saturday noon to Sunday noon). In this thematic genre, we also made the Cyberpunk Jam back in March, with (STRIDERS), one of our best games. I will maybe stream some developments on my twitch channel (depending on the bandwidth).