After two years, I went back to CppCon this week to give a talk about game engines and my little summer experiment with Soup Raiders (blog series here). But CppCon is more than just talks! I landed in Denver on Saturday evening after a stopover at Washington Dulles. I woke...
A port is not simply “the same game in another engine” or “just an emulator”. It is a long series of decisions about what to do with the original content...
According to VGInsights, about 13% of games released on Steam in 2024 used a custom engine, down from 71% in 2012. So looking at this trend, why should anybody try...
Two weeks ago, I announced that my talk was accepted for CppCon 2026, happening in about a month in Denver (on Tuesday, September 15th, to be more exact). The talk...
Loading... Little C++ OpenGL ES 3.0 sample compiled to the web with emscripten Introduction It’s been a few years that I have been giving this Introduction to Computer Graphics module...
2025 is coming to an end. A lot of things happened for me. I wanted to write a wrap-up and project myself into 2026 with all the new projects. Working...
This week, I went to Breda to attend the Graphics Programming Conference, thanks to SAE Institute. My goal was to delve into more advanced Computer Graphics before starting the module...
This month was eventful for Beach Slap. First stop was Herofest in Bern. We bought a new TV that we needed to setup on the first day. After this littel...
This week, my colleague from SAE Geneva and I went to Cologne for the SAE Convention, a gathering of the different SAE in the world. Like last year for Frankfurt,...
Right after Busan Indie Connect, I spent some times visiting South Korea, starting from Busan: Then I went to Gyeongju, the capital of the Silla kingdom back in the day:...