GPR5100 - Rollback
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Public Attributes | List of all members
game::Bullet Struct Reference

Bullet is a struct that contains info about a player bullet (when it will be destroyed and whose player it is). More...

#include <bullet_manager.h>

Public Attributes

float remainingTime = 0.0f
 
PlayerNumber playerNumber = INVALID_PLAYER
 

Detailed Description

Bullet is a struct that contains info about a player bullet (when it will be destroyed and whose player it is).


The documentation for this struct was generated from the following file: