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GPR5100 - Rollback
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DrawInterface is an interface used by the Engine to be called when the game loop is drawing elements on the screen. It needs to be registered by the Engine. More...
#include <graphics.h>

Public Member Functions | |
| virtual void | Draw (sf::RenderTarget &renderTarget)=0 |
DrawInterface is an interface used by the Engine to be called when the game loop is drawing elements on the screen. It needs to be registered by the Engine.