3#include <SFML/Graphics/RenderTarget.hpp>
15 virtual void Draw(sf::RenderTarget& renderTarget) = 0;
26 virtual void DrawImGui() = 0;
DrawImGuiInterface is an interface used by the Engine to be called when the game loop is drawing ImGu...
Definition: graphics.h:23
DrawInterface is an interface used by the Engine to be called when the game loop is drawing elements ...
Definition: graphics.h:12