GPR5100 - Rollback
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graphics.h
1#pragma once
2
3#include <SFML/Graphics/RenderTarget.hpp>
4
5namespace core
6{
12{
13public:
14 virtual ~DrawInterface() = default;
15 virtual void Draw(sf::RenderTarget& renderTarget) = 0;
16};
17
23{
24public:
25 virtual ~DrawImGuiInterface() = default;
26 virtual void DrawImGui() = 0;
27};
28}
DrawImGuiInterface is an interface used by the Engine to be called when the game loop is drawing ImGu...
Definition: graphics.h:23
DrawInterface is an interface used by the Engine to be called when the game loop is drawing elements ...
Definition: graphics.h:12