Posts: graphics
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Why I still teach OpenGL ES 3.0
January 27, 2026
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Graphics Programming Conference 2025
November 21, 2025

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2024 Wrap up!
December 31, 2024
Let’s wrap up 2024. A lot of things happened this year for me and I wanted to share them.

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CompGraphEditor First Version
November 29, 2023

I am teaching the Computer Graphics module at SAE Institute Geneva, where I teach my Games Programming students OpenGL ES 3.0. Their goal is to make a 3d scene by hand in C++ (using SDL2, glew, glm, etc…).
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The Vanishing of Ethan Carter - Staging of Story in Video-Games
May 14, 2015

On Tuesday the 12th of May, we had the opportunity to present in front of the Bachelor students in Game Design of the ZHdK a game of our choice and explain how the story is stagged or how is the narration done. I chose the Vanishing of Ethan Carter, because it was a game that was taking the dust in my Steam library.