GPR5100 - Rollback
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Public Attributes | List of all members
game::WinGamePacket Struct Reference

WinGamePacket is a TCP Packet sent by the server to notify the clients that a certain player has won. More...

#include <packet_type.h>

Inheritance diagram for game::WinGamePacket:
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Collaboration diagram for game::WinGamePacket:
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Public Attributes

PlayerNumber winner = INVALID_PLAYER
 
- Public Attributes inherited from game::Packet
PacketType packetType = PacketType::NONE
 

Detailed Description

WinGamePacket is a TCP Packet sent by the server to notify the clients that a certain player has won.


The documentation for this struct was generated from the following file: