|
GPR5100 - Rollback
|
WinGamePacket is a TCP Packet sent by the server to notify the clients that a certain player has won. More...
#include <packet_type.h>


Public Attributes | |
| PlayerNumber | winner = INVALID_PLAYER |
Public Attributes inherited from game::Packet | |
| PacketType | packetType = PacketType::NONE |
WinGamePacket is a TCP Packet sent by the server to notify the clients that a certain player has won.