GPR5100 - Rollback
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game::StartGamePacket Struct Reference

StartGamePacket is a TCP Packet send by the server to start a game at a given time. More...

#include <packet_type.h>

Inheritance diagram for game::StartGamePacket:
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Collaboration diagram for game::StartGamePacket:
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Additional Inherited Members

- Public Attributes inherited from game::Packet
PacketType packetType = PacketType::NONE
 

Detailed Description

StartGamePacket is a TCP Packet send by the server to start a game at a given time.


The documentation for this struct was generated from the following file: