GPR5100 - Rollback
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Public Attributes | List of all members
game::CreatedEntity Struct Reference

CreatedEntity is a struct that contains information on the newly created entities. It is used by the RollbackManager to destroy newly created entities when going back in time. More...

#include <rollback_manager.h>

Public Attributes

core::Entity entity = core::INVALID_ENTITY
 
Frame createdFrame = 0
 

Detailed Description

CreatedEntity is a struct that contains information on the newly created entities. It is used by the RollbackManager to destroy newly created entities when going back in time.


The documentation for this struct was generated from the following file: