GPR5100 - Rollback
Loading...
Searching...
No Matches
game::SimulationServer Member List

This is the complete list of members for game::SimulationServer, including all inherited members.

Begin() override (defined in game::SimulationServer)game::SimulationServervirtual
clientMap_ (defined in game::Server)game::Serverprotected
DrawImGui() override (defined in game::SimulationServer)game::SimulationServervirtual
End() override (defined in game::SimulationServer)game::SimulationServervirtual
gameManager_ (defined in game::Server)game::Serverprotected
lastPlayerNumber_ (defined in game::Server)game::Serverprotected
PutPacketInReceiveQueue(std::unique_ptr< Packet > packet, bool unreliable) (defined in game::SimulationServer)game::SimulationServer
ReceivePacket(std::unique_ptr< Packet > packet)game::Serverprotectedvirtual
SendReliablePacket(std::unique_ptr< Packet > packet) override (defined in game::SimulationServer)game::SimulationServervirtual
SendUnreliablePacket(std::unique_ptr< Packet > packet) override (defined in game::SimulationServer)game::SimulationServervirtual
SimulationServer(std::array< std::unique_ptr< SimulationClient >, 2 > &clients) (defined in game::SimulationServer)game::SimulationServerexplicit
Update(sf::Time dt) override (defined in game::SimulationServer)game::SimulationServervirtual
~DrawImGuiInterface()=default (defined in core::DrawImGuiInterface)core::DrawImGuiInterfacevirtual
~PacketSenderInterface()=default (defined in game::PacketSenderInterface)game::PacketSenderInterfacevirtual
~SystemInterface()=default (defined in core::SystemInterface)core::SystemInterfacevirtual